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A D R I A N O  M A R T I N




I am a diligent, dependable, and conscientious professional with an unbridled passion for all things audio-related. Audio production is not just a career, it is a dedication; and, as a result, I am committed to excellence in order to advance my career within the ever-evolving industry. Creativity, innovation, and community are at the core of what drives me as a professional. Ultimately my goal is focused collaboration resulting in a positive working environment, memorable audio, and full-cycle success for self, team, and company.



Audio Graph International— Santa Monica, CA — Pro Tools operator certification, 2007

The Los Angeles Recording School — Hollywood, CA — Audio Engineering Program graduate, 2002-2003

City of Angels High School — Venice, CA — high school diploma, 1998-2002



Sound Designer                                                                                                                                                                                                Nov 2018 - Present

Vankrupt Games, Inc. — Los Angeles, CA

  • Create all sound design for Pavlov VR

  • Sound design implementation using Unreal engine 4 and Steam Audio for binaural audio

  • Direct and record all VO talent

Sound Designer                                                                                                                                                                                           May 2017 - May 2018

RainbowVerse, LLP — Los Angeles, CA

  • Record and edit main character SFX for PrimeOrbial​

  • Sound design implementation using Unreal engine 4


Sound Designer / Composer                                                                                                                                                                February 2016 - Present

Volok Games — Los Angeles, CA

  • Create all sound design for Manticore Custom XG

  • Compose all music for Manticore Custom XG 

  • Direct and record all VO talent 

  • Implement SFX, VO and dynamic music systems using FMOD Studio

Chief Recording Engineer                                                                                                                                                           February 2005 - January 2016

Edge Recording Studio — Inglewood, CA

  • Conduct recording, over-dubbing, editing, mixing, mastering

  • Manage all daily studio operations, e.g., maintenance and session set-up

  • Coordinating artist relations and scheduling

  • Training all new interns

VO Recordist                                                                                                                                                                                                   July 2013 - July 2014

Nephilim Film — Mar Vista, CA

  • Conduct all VO recording

  • Assist in directing actors to ensure best performance possible

  • Collaborate with creative team at Motion Makers Studio in Mumbai to produce quality recordings


Audio Production Director                                                                                                                                                               March 2004 - August 2014

Good Hurt — West Los Angeles, CA

  • Ran FOH and monitor mixes

  • Designed complete sound system and room acoustics

  • Set-up and tore-down microphones and instruments

  • Operated show lighting and visuals


Audio Technician                                                                                                                                                                                        May 2007 - Nov. 2009

The Joint — Los Angeles, CA

  • Ran FOH and monitor mixes.                           

  • Set-up and tore-down microphones and instruments

  • Operated show lighting


Recording Engineer                                                                                                                                                                                March 2003 - May 2004

Centerline Music and Entertainment — Santa Monica, CA

  • Started as an intern and was hired to a permanent position after displaying initiative and designing/building a pre production studio in an empty room in the facility

  • Assisted Chief Engineer with session setup and pre-mixes

  • Facilitated studio maintenance

  • Observed and assisted Chief Engineer in all daily studio operations

  • Performed miscellaneous studio/office duties



  • Pro Tools Certified Operator for Post Production & Music Production techniques

  • Steam Audio binaural audio integration for VR

  • Fmod Studio audio integration middleware 

  • Audio Integration using Unreal Engine blueprints

  • Extensive experience with a wide range of audio production software and hardware

  • Studio Maintenance: soldering, cable construction, analog tape head alignment

  • Bi-lingual (english and spanish)

  • expert level coffee maker

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